# copied from https://github.com/pybind/cmake_example/blob/master/setup.py import os import re import sys import subprocess from setuptools import Extension from setuptools.command.build_ext import build_ext # Convert distutils Windows platform specifiers to CMake -A arguments PLAT_TO_CMAKE = { "win32": "Win32", "win-amd64": "x64", "win-arm32": "ARM", "win-arm64": "ARM64", } # A CMakeExtension needs a sourcedir instead of a file list. # The name must be the _single_ output extension from the CMake build. # If you need multiple extensions, see scikit-build. class CMakeExtension(Extension): def __init__(self, name, sourcedir="", cmake_args=[]): Extension.__init__(self, name, sources=[]) self.sourcedir = os.path.abspath(sourcedir) self.cmake_args = cmake_args class CMakeBuild(build_ext): def build_extension(self, ext): extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name))) # required for auto-detection & inclusion of auxiliary "native" libs if not extdir.endswith(os.path.sep): extdir += os.path.sep debug = int(os.environ.get("DEBUG", 0)) if self.debug is None else self.debug cfg = "Debug" if debug else "Release" # CMake lets you override the generator - we need to check this. # Can be set with Conda-Build, for example. cmake_generator = os.environ.get("CMAKE_GENERATOR", "") # Set Python_EXECUTABLE instead if you use PYBIND11_FINDPYTHON # EXAMPLE_VERSION_INFO shows you how to pass a value into the C++ code # from Python. cmake_args = ext.cmake_args cmake_args += [ f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={extdir}", f"-DPYTHON_EXECUTABLE={sys.executable}", f"-DCMAKE_BUILD_TYPE={cfg}", # not used on MSVC, but no harm ] build_args = [] # Adding CMake arguments set as environment variable # (needed e.g. to build for ARM OSx on conda-forge) if "CMAKE_ARGS" in os.environ: cmake_args += [item for item in os.environ["CMAKE_ARGS"].split(" ") if item] # In this example, we pass in the version to C++. You might not need to. # cmake_args += [f"-DEXAMPLE_VERSION_INFO={self.distribution.get_version()}"] if self.compiler.compiler_type != "msvc": # Using Ninja-build since it a) is available as a wheel and b) # multithreads automatically. MSVC would require all variables be # exported for Ninja to pick it up, which is a little tricky to do. # Users can override the generator with CMAKE_GENERATOR in CMake # 3.15+. if not cmake_generator: try: import ninja # noqa: F401 cmake_args += ["-GNinja"] except ImportError: pass else: # Single config generators are handled "normally" single_config = any(x in cmake_generator for x in {"NMake", "Ninja"}) # CMake allows an arch-in-generator style for backward compatibility contains_arch = any(x in cmake_generator for x in {"ARM", "Win64"}) # Specify the arch if using MSVC generator, but only if it doesn't # contain a backward-compatibility arch spec already in the # generator name. if not single_config and not contains_arch: cmake_args += ["-A", PLAT_TO_CMAKE[self.plat_name]] # Multi-config generators have a different way to specify configs if not single_config: cmake_args += [ f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{cfg.upper()}={extdir}" ] build_args += ["--config", cfg] if sys.platform.startswith("darwin"): # Cross-compile support for macOS - respect ARCHFLAGS if set archs = re.findall(r"-arch (\S+)", os.environ.get("ARCHFLAGS", "")) if archs: cmake_args += ["-DCMAKE_OSX_ARCHITECTURES={}".format(";".join(archs))] # Set CMAKE_BUILD_PARALLEL_LEVEL to control the parallel build level # across all generators. if "CMAKE_BUILD_PARALLEL_LEVEL" not in os.environ: # self.parallel is a Python 3 only way to set parallel jobs by hand # using -j in the build_ext call, not supported by pip or PyPA-build. if hasattr(self, "parallel") and self.parallel: # CMake 3.12+ only. build_args += [f"-j{self.parallel}"] if not os.path.exists(self.build_temp): os.makedirs(self.build_temp) subprocess.check_call( ["cmake", ext.sourcedir] + cmake_args, cwd=self.build_temp ) subprocess.check_call( ["cmake", "--build", "."] + build_args, cwd=self.build_temp )